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You do not need to learn every panel before making a useful change. Start with five areas.
HyperFrames Studio Preview showing the composition browser, canvas, playback controls, and multitrack timeline

Preview keeps the project tools, live canvas, Inspector, and timeline in one workspace.

The exact project will look different, but the workspace stays familiar: project tools on the left, the live frame in the middle, and time-based editing below.

1. Storyboard and Preview

The view switcher changes between:
  • Storyboard — planned frames, direction, status, comments, and agent handoff.
  • Preview — the built project, including the canvas, Inspector, timeline, project files, media, Catalog, and exports.
Use Storyboard to discuss the idea. Use Preview to change the implementation.

2. Canvas

The canvas shows the current frame. Click an element to select it. When an element supports direct editing, you can move, resize, rotate, crop, or nudge it. Selection guides and snapping help align it with the frame and nearby elements. If an element is difficult to select, open Inspector, then use Layers.

3. Inspector

The inspector shows controls for the selected element. Depending on what you selected, it can include:
  • text;
  • layout and position;
  • fill, border, shadow, and other styles;
  • media;
  • animation;
  • 3D transforms;
  • color grading.
Changing a control updates the preview. Undo the edit if the result is not what you intended.

4. Timeline

The timeline answers three questions:
  • When does an element appear?
  • How long does it remain?
  • Which other elements are active at the same time?
Drag a clip to move it. Drag an edge to trim it. Move the playhead to inspect an exact moment. Use the razor when you need to split supported clips.

5. Project tools

The left side of Preview contains:
  • Code for the project tree and source editor;
  • Comps for compositions and sub-compositions;
  • Assets for project and shared media;
  • Catalog for reusable scenes and components.
The right side contains Design, Layers, Variables, and Renders. Click Inspector to show design and layer controls, or Export to open render settings.

A safe first edit

1

Pause on the frame you want to change

Move the playhead or click the timeline ruler.
2

Select one visible element

Click it on the canvas or choose it in Layers.
3

Make one small change

Edit its text, move it slightly, or change a simple style.
4

Play through the surrounding moment

Check the edit in motion, not only as a still frame.
5

Undo if needed

Use the Studio undo action or your normal undo shortcut.
Next, choose the page that matches the task: canvas editing, timeline editing, or animation.